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Chris Higgins
In-Depth With the King of Kong
by Chris Higgins - August 20, 2008 - 3:38 PM

Billy MitchellIn last July’s issue of Harper’s, Joshuah Bearman revealed a wealth of information on classic gaming in general and Billy Mitchell specifically. Mitchell is one of the subjects of last year’s documentary King of Kong: A Fistful of Quarters. Mitchell is a fascinating guy, with his supremely high-maintenance mullet, a list of arcade game records a mile long, and even his own brand of hot sauce. Bearman contributed some footage to King of Kong, but his encounters with Mitchell go beyond what we saw in the film — and make for great reading for anyone interested in classic gaming, or the character of Billy Mitchell. In Bearman’s article, Mitchell comes off as less of an egomaniac (I think the film was cut specifically to make him seem evil), and more of an eccentric whose particular obsession is classic arcade games (and who happens to have a big, amusing ego). Here’s a snippet of the article on the always-fascinating topic of “kill screens”:

For Billy, though, there is always the question of going further. Back in his van, we talk about what is known in classic-gaming argot as the “kill screen.” This is the edge of the universe, the place where instructions end. Billy has seen a lot of kill screens. Pac-Man comes to a halt at level 256, as the program runs out of code and the entire right side of the screen is engulfed by senseless symbols. Circus Charlie just freezes. Donkey Kong ends after five seconds on level 22. The first time Billy reached the impassable final level of Dig Dug, he lost all 400 of his free men. Then there is Galaga, which eventually closes in solitude. After everything comes nothing: No enemy armada. No music. No score. Just you and the existential void. Other games end in violence. In Burgertime, Billy says, the kill screen came ot level 28, which he describes as the most chaotic moment he has ever experienced. The fried egg and hot dog and pickles chased him around so aggressively that Billy took it as a cruelly encoded joke. That did not prevent him from attempting to breach Burgertime’s event horizon. Everyone said it was impossible, but he had to know: Is there more?

With Pac-Man, there has always been a powerful appeal surrounding the notion of “The Doorway”–a prospective passageway to the other side, a way past level 256. There are hints right at the threshold. As the maze comes undone, the disintegrating edges seem to hint at an unprogrammed but perhaps navigable new space. Equally enticing is that the final prize Pac-Man collects is not a fruit but a key, the last of nine–and why are there keys if there is nothing to unlock? Such questions have generated considerable controversy.

Read the rest of the article on Bearman’s blog (unfortunately it’s only available as a PDF, but it’s nicely formatted).

(Via The Sound of Young America Blog.)

Comments (8)
  1. Yes! Great stuff!

  2. long live steve wiebe!

  3. I thought he came off less evil in the documentary and more as someone who profits off of the hero worship he receives from his fans in his own sport. He gets special treatment by them, which pretty much undermines arcade gaming as a sport. You can’t be partial to one of your players.

  4. Steve Wiebe is okay, but Mr. Awesome is awesome!

  5. Thanks for linking this.

    My girlfriend and I watched King of Kong a couple weeks ago. We’re both gamers, but she plays more for fun whereas I like notching achievements and high scores–I still remember being at the arcade when I was young, someone would get a high score, but then walk away before putting in their initials. I’d saunter over, type in a KMN and then slink away… go high score!

    Throughout the whole movie my girlfriend was freaking out about how none of this mattered and how she hated Billy. While I agreed it didn’t matter, it was definitely an entertaining look at the world I hardly knew, and this read added to it. It might have been 8000 words, but it just flowed by…

    I’m still not the biggest Billy fan though.

  6. I am NOT a gamer, yet I found the movie and this article fascinating.

  7. After The King Of Kong, I wanted to give him the benefit of the doubt and say it might have been biased, but I’ve seen him in a multitude of interviews, and in every single one he comes off as an egotistical idiot. All he’s done in two decades was get a couple of high scores, and he tries to capitalize on it as if he actually achieved something.

    Great article though!

  8. I noticed your review of “The King of Kong”. We are distributing a very similar gaming documentary, “E-Athletes”, which releases on DVD, January 27th, 2009.
    Attached is a sell sheet.

    We would love to send you a screener for review.

    Would you be of interest? If so, what would be the best address to send you a copy?

    Thank you so much and look forward to hearing from you.

    Best,

    Jacob Ripley
    Public Relations Representative
    Passion River Films
    732-321-0711 x135
    Jacob@passionriver.com

    416 Main Street
    Metuchen, NJ 08840
    Discover unique films at: http://www.PassionRiver.com

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