In 1996, Computer Chronicles dug into how computers could interact with cars. Because this was 20 years ago, the idea of actually integrating a computer into the car itself was a bit impractical, so the show examined all the peripheral uses computers could serve: CD-ROM-based car buying guides, websites for diagnosing car problems, computer-assisted car manufacturing, pre-civilian-GPS onboard navigation (yikes), and, of course, racing games!

While today your typical car contains all kinds of computers, and GPS mapping is effectively free with every mobile phone, it's hard to remember how alone we were in our cars 20 years ago. Have a look: