Dogs Join the Search for Amelia Earhart’s Remains

The quest to find Amelia Earhart’s final resting place just got a little more interesting, as four National Geographic-sponsored bone-sniffing border collies set sail for a remote Pacific island.

The famed aviatrix and her navigator were last seen on July 2, 1937, soaring into the sky above New Guinea. We know where they were headed—Howland Island, a mere speck in the ocean—but we don’t know where they went. There are plenty of theories, of course. Some people think Earhart was actually a spy who went into hiding after completing her final mission. Others think she was captured.

But some of the most compelling evidence comes from Nikumaroro, an uninhabited atoll located about 1000 miles north of Fiji. The island is just 350 nautical miles southwest of Howland Island. At low tide, its exposed reef could have made a welcoming spot to land an ailing plane. Most importantly, we’ve found bones there before; the British government recovered 13 human bones there in 1940.

Lagoon on the remote Pacific island of Nikumaroro.
Angela K. Kepler, Wikimedia Commons // Public Domain

Those bones have since been lost, as has the precise location of where they were discovered, but archaeologists believe they know where to find more.

So the International Group for Historic Aircraft Recovery (TIGHAR) is sending a new mission to the island, bolstered with some very special experts. Berkeley, Piper, Marcy, and Kayle all trained as remains detection dogs by the Institute for Canine Forensics.

“No other technology is more sophisticated than the dogs,” expert Fred Hiebert told National Geographic News. “They have a higher rate of success identifying things than ground-penetrating radar.” Hiebert is archaeologist in residence at the National Geographic Society, which sponsored the collies’ involvement.

The dogs’ job is to follow the scent of human bones, then alert their human counterparts, who will excavate in a wide circle around the targeted area. It probably won’t be an easy job. Heat, vegetation, and scavengers can all throw off the scent, and Nikumaroro is sweltering, dense with greenery, and crawling with bone-cracking coconut crabs.

That last thing might not be terrible. “The crabs are our friends,” Hiebert says. It’s possible that they found the remains themselves, then dragged them back to their burrows. The dark, underground holes could actually help preserve the remains and their scent.

Hiebert and his colleagues at TIGHAR know it’s a long shot. The scent trail likely went cold ages ago, if the bones are even still there, if they ever were there at all.

“But if the dogs are successful,” Hiebert says, “it will be the discovery of a lifetime.”

[h/t National Geographic News]

This Gorgeous Vintage Edition of Clue Sets the Perfect Mood for a Murder Mystery

WS Game Company
WS Game Company

Everyone should have a few good board games lying around the house for official game nights with family and friends and to kill some time on the occasional rainy day. But if your collection leaves a lot to be desired, you can class-up your selection with this great deal on the Vintage Bookshelf Edition of Clue for $40.

A brief history of Clue

'Clue' Vintage Bookshelf Edition.
WS Game Company.

Originally titled Murder!, Clue was created by a musician named Anthony Pratt in Birmingham, England, in 1943, and he filed a patent for it in 1944. He sold the game to Waddington's in the UK a few years later, and they changed the name to Cluedo in 1949 (that name was a mix between the words clue and Ludo, which was a 19th-century game.) That same year, the game was licensed to Parker Brothers in the United States, where it was published as Clue. Since then, there have been numerous special editions and spinoffs of the original game, not to mention books and a television series based on it. Most notably, though, was the cult classic 1985 film Clue, which featured Eileen Brennan, Tim Curry, Madeline Kahn, Christopher Lloyd, Michael McKean, Martin Mull, and Lesley Ann Warren.

As you probably know, every game of Clue begins with the revelation of a murder. The object of the game is to be the first person to deduce who did it, with what weapon, and where. To achieve that end, each player assumes the role of one of the suspects and moves strategically around the board collecting clues.

With its emphasis on logic and critical thinking—in addition to some old-fashioned luck—Clue is a masterpiece that has stood the test of time and evolved with each decade, with special versions of the game hitting shelves recently based on The Office, Rick and Morty, and Star Wars.

Clue Vintage Bookshelf Edition

'Clue' Vintage Library Edition.
WS Game Company

The Vintage Bookshelf Edition of Clue is the work of the WS Game Company, a licensee of Hasbro, and all the design elements are inspired by the aesthetic of the 1949 original. The game features a vintage-looking game board, cards, wood movers, die-cast weapons, six pencils, an ivory-colored die, an envelope, and a pad of “detective notes.” And, of course, everything folds up and stores inside a beautiful cloth-bound book box that you can store right on the shelf in your living room.

Clue Vintage Bookshelf Edition is a limited-release item, and right now you can get it for $40.

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Explore Two of Pompeii’s Excavated Homes in This Virtual Tour

A photo of the Pompeii ruins from November 2019.
A photo of the Pompeii ruins from November 2019.
Ivan Romano/Getty Images

It’s been nearly 2000 years since the eruption of Mount Vesuvius decimated Pompeii in 79 C.E., and archaeologists are still uncovering secrets about life in the ancient Roman city. As Smithsonian reports, they’ve recently excavated two homes in Regio V, a 54-acre area just north of the Pompeii Archaeological Park—and you can see the findings for yourself in a virtual tour published by the Italian Ministry of Cultural Heritage and Activities.

The 7.5-minute video comprises drone footage of the houses and surrounding ruins, along with commentary by park director Massimo Osanna that explains what exactly you’re looking at and what types of people once lived there. Osanna’s commentary is in Italian, but you can read the English translation here.

The homes, both modest private residences that probably housed middle-class families, border the Vicolo dei Balconi, or “Alley of the Balconies.” The first is fittingly named “House With the Garden” because excavators discovered that one of its larger rooms was, in fact, a garden. Excavators pinpointed the outlines of flowerbeds and even made casts of plant roots, which paleobotanists will use to try to identify what grew there. In addition to the garden and vibrant paintings that feature classic ancient deities like Venus, Adonis, and Hercules, “House With the Garden” also preserved the remains of its occupants: 11 victims, mostly women and children, who likely took shelter within the home while the men searched for a means of escape.

Across the street is “House of Orion,” named for two mosaics that depict the story of Orion, a huntsman in Greek mythology whom the gods transformed into the constellation that bears his name today.

“The owner of the house must have been greatly attracted to this myth, considering it features in two different rooms in which two different scenes of the myth are depicted,” Osanna says. “It is a small house which has proved to be an extraordinary treasure chest of art."

To see what Pompeian houses would’ve looked like before Mount Vesuvius had its fiery fit, check out this 3D reconstruction.

[h/t Smithsonian]