5 Fascinating Facts About Atari's Star Wars

by Ryan Lambie

Videogames simply wouldn't have been the same without Star Wars. The first of George Lucas's grand space operas landed in 1977, inspiring game designer Tomohiro Nishikado to give his nascent arcade shooting game a science fiction theme. Thereafter, numerous games tried to give players the experience of saving the galaxy from some kind of evil empire, but it took Atari to make the first Star Wars game, which was released in 1983.

Debuting when the golden age of the arcade was at its peak, Atari's Star Wars was a technical marvel at the time. Although available as an upright machine, the sit-down version offered the full, immersive experience. Its vector graphics made you feel as though you were Luke Skywalker himself, piloting an X-wing fighter and leading the assault on the Death Star. Digitized speech from the movie added to its authenticity, and the result was one of the biggest arcade hits of the era.

Even today, Atari's Star Wars arcade game is remembered with an affection approaching the original films themselves. Here are a few facts about the game and its impact.

1. IT BEGAN AS A GAME CALLED WARP SPEED.

One of the key figures in the creation of Atari's Star Wars game was Jed Margolin. When he joined Atari in 1979, it was because he had a burning ambition to create what he later described as "a 3D space war game." Margolin served as the hardware engineer on Atari's wave of classic vector arcade machines, including Lunar Lander, Asteroids, Tempest, and Battlezone.

Eventually, Margolin finally got the greenlight to make his 3D space war game, which he called Warp Speed. But when Atari forged a deal with Lucasfilm to make a range of games for both the 2600 and the arcade, Margolin suggested that Warp Speed would make "a good platform for a Star Wars game."

2. THE PROJECT WAS LED BY THE CO-DESIGNER OF GRAVITAR.

Project leader Mike Hally joined Atari in 1976—just before Star Wars became a phenomenon—and for several years, he largely handled the design of pinball machines and their mechanical parts. But in the 1980s, Hally moved over to the burgeoning electronic games market, and co-created the space shooting game Gravitar with designer Rich Adam.

Inspired by the success of arcade hits like Lunar Lander and Asteroids, Gravitar saw the player guiding their ship around jagged chunks of space rock, shooting gun turrets, and collecting blue fuel tanks. You can see some of the traces of the later Star Wars game in Gravitar, but in terms of technical sophistication, Atari's take on A New Hope would provide a far greater challenge to create.

3. IT PUSHED TECHNICAL BOUNDARIES.

Atari's Star Wars arcade project was by no means the earliest first-person game of its type; its design could have been inspired by the seminal Star Raiders on the Atari 2600 (1982), and Battlezone (1980) provided a vector-based shooting sim three years earlier. The concept for Star Wars was, however, far more sophisticated than either game. Whereas Battlezone's tank moved slowly across an almost featureless landscape, Star Wars's X-wing flew rapidly through different environments—outer space, along the Death Star's surface, and finally through its narrow trench.

"What [Lucasfilm] wanted wasn't really possible until one or two years ago," Hally said in a 1983 interview. "It was no small feat to get the game, so I was under a lot of pressure to make the game go over well."

The processing demands of Star Wars's fast-moving gameplay were such that new components had to be used. Where Battlezone used mylar capacitors, Star Wars required polycarbonate capacitors capable of handling the game's faster drawing speed. Separate processors were also used to handle the graphics and all the digitized sound effects from the movie.

4. THE CONTROLLER CAME FROM A MILITARY VERSION OF THE BATTLEZONE COIN-OP.

One of the challenges of making Star Wars was not just making it look and sound like the film, but actually making it feel as though the player was controlling an X-wing. The game clearly needed some kind of high-tech feeling control system, but where to source it? The yoke seen in the final game came from an obscure source: something called the Bradley Trainer.

The Bradley Trainer was a version of Battlezone created by Atari for the military and, as its name implies, was designed as a trainer for the Bradley tank. Although only two of these machines were ever produced, the yoke design was adopted—albeit in smaller form—as the controller for Star Wars.

According to Margolin, Atari tested a version of the game with a more conventional joystick in the hope of saving money, but players were confused over which way to move the stick. This meant that, fortunately, the team was able to justify the higher cost of the flight controller.

5. STAR WARS WAS NEARLY A TWO-PLAYER GAME.

Very early in its development, while Star Wars was still called Warp Speed, a two-player prototype was built, which allowed two players to sit at separate monitors. Unfortunately, the additional screen placed extra load on the hardware, so the idea was soon dropped.

All told, Star Wars took around six months to create, and emerged in arcades in the summer of 1983. Selling around 12,000 cabinets, Star Wars was a major hit, bolstered in no small part by the release of Return Of The Jedi that same year. Ported to numerous home systems later in the decade, Atari's Star Wars was arguably the first game to capture the wide-eyed thrill of Lucas's classic film.

Take Advantage of Amazon's Early Black Friday Deals on Tech, Kitchen Appliances, and More

Amazon
Amazon

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Even though Black Friday is still a few days away, Amazon is offering early deals on kitchen appliances, tech, video games, and plenty more. We will keep updating this page as sales come in, but for now, here are the best Amazon Black Friday sales to check out.

Kitchen

Instant Pot/Amazon

- Instant Pot Duo Plus 9-in-115 Quart Electric Pressure Cooker; $90 (save $40) 

- Le Creuset Enameled Cast Iron Signature Sauteuse 3.5 Quarts; $180 (save $120)

- KitchenAid KSMSFTA Sifter with Scale Attachment; $95 (save $75) 

- Keurig K-Mini Coffee Maker; $60 (save $20)

- Cuisinart Bread Maker; $88 (save $97)

- Anova Culinary Sous Vide Precision Cooker; $139 (save $60)

- Aicook Juicer Machine; $35 (save $15)

- JoyJolt Double Wall Insulated Espresso Mugs - Set of Two; $14 (save $10) 

- Longzon Silicone Stretch Lids - Set of 14; $13 (save $14)

HadinEEon Milk Frother; $37 (save $33)

Home Appliances

Roomba/Amazon

- iRobot Roomba 675 Robot Vacuum with Wi-Fi Connectivity; $179 (save $101)

- Fairywill Electric Toothbrush with Four Brush Heads; $19 (save $9)

- ASAKUKI 500ml Premium Essential Oil Diffuser; $22 (save $4)

- Facebook Portal Smart Video Calling 10 inch Touch Screen Display with Alexa; $129 (save $50)

- Bissell air320 Smart Air Purifier with HEPA and Carbon Filters; $280 (save $50)

Oscillating Quiet Cooling Fan Tower; $59 (save $31) 

TaoTronics PTC 1500W Fast Quiet Heating Ceramic Tower; $55 (save $10)

Vitamix 068051 FoodCycler 2 Liter Capacity; $300 (save $100)

AmazonBasics 8-Sheet Home Office Shredder; $33 (save $7)

Ring Video Doorbell; $70 (save $30) 

Video games

Sony

- Marvel's Spider-Man: Game of The Year Edition for PlayStation 4; $20 (save $20)

- Marvel's Avengers; $27 (save $33)

- Minecraft Dungeons Hero Edition for Nintendo Switch; $20 (save $10)

- The Last of Us Part II for PlayStation 4; $30 (save $30)

- LEGO Harry Potter: Collection; $15 (save $15)

- Ghost of Tsushima; $40 (save $20)

BioShock: The Collection; $20 (save $30)

The Sims 4; $20 (save $20)

God of War for PlayStation 4; $10 (save $10)

Days Gone for PlayStation 4; $20 (save $6)

Luigi's Mansion 3 for Nintendo Switch; $40 (save $20)

Computers and tablets

Microsoft/Amazon

- Apple MacBook Air 13 inches with 256 GB; $899 (save $100)

- New Apple MacBook Pro 16 inches with 512 GB; $2149 (save $250) 

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- Microsoft Surface Laptop 3 with 13.5 inch Touch-Screen; $1200 (save $400)

- Lenovo ThinkPad T490 Laptop; $889 (save $111)

- Amazon Fire HD 10 Tablet (64GB); $120 (save $70)

- Amazon Fire HD 10 Kids Edition Tablet (32 GB); $130 (save $70)

- Samsung Galaxy Tab A 8 inches with 32 GB; $100 (save $50)

Apple iPad Mini (64 GB); $379 (save $20)

- Apple iMac 27 inches with 256 GB; $1649 (save $150)

- Vankyo MatrixPad S2 Tablet; $120 (save $10)

Tech, gadgets, and TVs

Apple/Amazon

- Apple Watch Series 3 with GPS; $179 (save $20) 

- SAMSUNG 75-inch Class Crystal 4K Smart TV; $998 (save $200)

- Apple AirPods Pro; $169 (save $50)

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Canon EOS M50 Mirrorless Camera with EF-M 15-45mm Lens; $549 (save $100)

DR. J Professional HI-04 Mini Projector; $93 (save $37)

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New Online Art Exhibition Needs the Public’s Help to Track Down Lost Masterpieces by Van Gogh, Monet, and More

Vincent van Gogh's original Portrait of Dr. Gachet wasn't stolen, but it hasn't been seen in 30 years.
Vincent van Gogh's original Portrait of Dr. Gachet wasn't stolen, but it hasn't been seen in 30 years.
Vincent van Gogh, Wikimedia Commons // Public Domain

If you wanted to compare both versions of Vincent van Gogh’s Portrait of Dr. Gachet in person, you couldn’t. While the second one currently hangs in Paris’s Musée d'Orsay, the public hasn’t seen the original painting since 1990. In fact, nobody’s really sure where it is—after its owner Ryoei Saito died in 1996, the precious item passed from private collector to private collector, but the identity of its current owner is shrouded in mystery.

As Smithsonian Magazine reports, Portrait of Dr. Gachet (1890) is one of a dozen paintings in “Missing Masterpieces,” a digital exhibit of some of the world’s most famous lost artworks. It’s not the only Van Gogh in the collection. His 1884 painting The Parsonage Garden at Nuenen in Spring was snatched from the Netherlands’ Singer Laren museum earlier this year; and his 1888 painting The Painter on His Way to Work has been missing since World War II. Other works include View of Auvers-sur-Oise by Paul Cézanne, William Blake’s Last Judgement, and two bridge paintings by Claude Monet.

Paul Cézanne's View of Auvers-sur-Oise was stolen from the University of Oxford's art museum on New Year's Eve in 1999.Ashmolean Museum, Wikimedia Commons // Public Domain

The new online exhibit is a collaboration between Samsung and art crime expert Noah Charney, who founded The Association for Research into Crimes Against Art. It isn’t just a page where art enthusiasts can explore the stories behind the missing works—it’s also a way to encourage people to come forward with information that could lead to the recovery of the works themselves.

“From contradictory media reports to speculation in Reddit feeds—the clues are out there, but the volume of information can be overwhelming,” Charney said in a press release. “This is where technology and social media can help by bringing people together to assist the search. It’s not unheard of for an innocuous tip posted online to be the key that unlocks a case.”

The exhibition will be online through February 10, 2021, and citizen sleuths can email their tips to missingmasterpieces@artcrimeresearch.org.

[h/t Smithsonian Magazine]