Pixar's stellar animated films don't start out 100 percent brilliant. The studio has a meticulous development process for each of its films, with editors and directors crafting and revising ideas over and over again, and making plenty of missteps during what is typically a three-year process of storyboarding and animating. We don’t usually get to see the ideas that got left on the cutting-room floor in the process of making beloved films like Toy Story, but the studio recently gave fans an inside look of some of those plans in a video released on the Disney Pixar YouTube page.
The video, spotted by a fan site called the The Disney Blog, details significant twists in the development process of 11 of Pixar’s most famous films, from WALL∙E to Finding Nemo to Inside Out. Some of the changes were major, involving entire plots and characters. Up, for instance, initially revolved around two brothers who lived in a floating city. At first, the movie that would become Cars followed an electric car dealing with being an outsider in a small town full of more traditional vehicles. Inside Out’s Riley started out with 27 different emotions, each with their own names and individual characters. Entire characters were removed from some films, like Ratatouille’s mother, Desiree.
Other tweaks were slightly more minor, like design changes to characters like Mike in Monsters Inc. (who almost ended up a fuzzball) or Edna Mode in The Incredibles, who was initially far taller than the teeny-tiny suit designer that appears in the released movie.
While it’s fun to imagine how some of these tweaks would have played out if they made it into the final film, others clearly belonged on the cutting-room floor. Can you imagine if Toy Story had been called Toys in the Hood? Yeah, neither can we. See more of the scrapped ideas in the video below.