Google Fixes Major Problem in its Cheeseburger and Beer Emojis

A digital slice of cheese that once sat beneath a digital beef patty has now ascended to its proper place in the hamburger emoji hierarchy. Google CEO Sundar Pichai saw to it personally.

"Towards the end of last year it came to my attention that we had a major bug in one of our core products," Pichai said in a keynote speech that opened this year's Google I/O conference for developers. After a pause, he added, "It turns out we got the cheese wrong in our burger emoji." Before and after images of the emoji were shown to an audience of more than 7000 people, bringing a satisfying resolution to an issue that was raised via tweet last October.

Author Thomas Baekdal was the first person to bring this crime against condiments to the public's attention, according to Dezeen. He tweeted, "I think we need to have a discussion about how Google's burger emoji is placing the cheese underneath the burger, while Apple puts it on top."

Pichai responded via tweet that he would "drop everything else" to fix it, and indeed, he kept his word. Google emojis are just one variety in the emoji universe, and they can be found on Android devices, Gmail, Google Hangouts, and ChromeOS.

Google's emoji experts were also tasked with fixing an image of a half-full mug of beer which had an inexplicable gap between the beer and the cloud of foam on top.

"We restored the natural laws of physics, so all is well, we can get back to business," Pichai said. Finally, a proper emoji meal can be had.

[h/t Dezeen]

This $49 Video Game Design Course Will Teach You Everything From Coding to Digital Art Skills

EvgeniyShkolenko/iStock via Getty Images
EvgeniyShkolenko/iStock via Getty Images

If you spend the bulk of your free time playing video games and want to elevate your hobby into a career, you can take advantage of the School of Game Design’s lifetime membership, which is currently on sale for just $49. You can jump into your education as a beginner, or at any other skill level, to learn what you need to know about game development, design, coding, and artistry skills.

Gaming is a competitive industry, and understanding just programming or just artistry isn’t enough to land a job. The School of Game Design’s lifetime membership is set up to educate you in both fields so your resume and work can stand out.

The lifetime membership that’s currently discounted is intended to allow you to learn at your own pace so you don’t burn out, which would be pretty difficult to do because the lessons have you building advanced games in just your first few hours of learning. The remote classes will train you with step-by-step, hands-on projects that more than 50,000 other students around the world can vouch for.

Once you’ve nailed the basics, the lifetime membership provides unlimited access to thousands of dollars' worth of royalty-free game art and textures to use in your 2D or 3D designs. Support from instructors and professionals with over 16 years of game industry experience will guide you from start to finish, where you’ll be equipped to land a job doing something you truly love.

Earn money doing what you love with an education from the School of Game Design’s lifetime membership, currently discounted at $49.

 

School of Game Design: Lifetime Membership - $49

See Deal



At Mental Floss, we only write about the products we love and want to share with our readers, so all products are chosen independently by our editors. Mental Floss has affiliate relationships with certain retailers and may receive a percentage of any sale made from the links on this page. Prices and availability are accurate as of the time of publication.

Remembering Sara Little Turnbull, Whose Bra Cup Design Became the N95 Mask

Design innovator Sara Little Turnbull.
Design innovator Sara Little Turnbull.
Photo Credit: © Center for Design Institute

The coronavirus pandemic has made something of a celebrity out of the N95 mask, a particle-filtering face covering that’s long been used to protect wearers from inhaling or exhaling pathogens. (The “95” refers to the fact it can block 95 percent of airborne particles.)

Like most nondescript and pervasive products, not many people stop to think about where it came from. Now, owing to the attention placed on it as a key tool in the health care professional’s fight against coronavirus, the woman behind the mask has come to the forefront. Her name is Sara Little Turnbull, and she designed what would become the N95 based on the shape of a bra cup.

A design consultant, Turnbull was working with the 3M company in 1958 in their gift wrap and fabric division when she was exposed to Shapeen, a non-woven material made of polymers and used for decorative ribbons. Turnbull was fascinated by the molded version of Shapeen and devised the first-ever pre-made bows for gift wrap.

Turnbull didn’t stop there. She saw endless possibilities in Shapeen and assembled an audience of 3M executives to present a number of ideas she had for products—more than 100 in all—using the material. At the presentation, which she titled “Why,” she impressed 3M with the scope of Shapeen's potential. The company quickly enlisted her to work on a design for a molded bra cup.

But Turnbull had another, arguably more important notion. At the time, she was taking care of three ailing family members who were under the care of doctors. Turnbull was often in a medical setting and noticed health care workers were constantly adjusting thin masks that tied in the back. She returned to 3M with the idea of using that same molded material to make a mask that would fit more comfortably on the face.

Again, 3M saw potential in Turnbull’s idea. By 1961, they introduced a non-woven lightweight medical mask based on her concept, with elastic bands instead of strings, an aluminum nose clip, and a form-fitting "bubble" shape. (The bra patent was approved in 1962.) Though innovative, the mask couldn't block pathogens for medical use and was marketed for dust filtration instead. An improved respirator hit the market in 1972 that was suitable for other industrial purposes. As the mask’s filtration evolved, so did its usefulness. In 1995, the N95 respirator was introduced in the health care field, fulfilling Turnbull's original ambition.

Though Turnbull had been relegated to a nondescript part of 3M, she had an extensive background in design, graduating from the Parsons School of Design in 1939 and later becoming the decorating editor of House Beautiful magazine. After Turnbull wrote an article taking companies to task for not designing products suitable for the end user, she was hired by 3M. As a consultant, she also collaborated with Corning, Revlon, General Mills, and Ford, among others.

After Turnbull died in 2015, the Sara Little Turnbull Center for Design Institute was formed, which offers information to the public on the value of design and supports the efforts of disadvantaged women's design education. Turnbull's vast archive of material is available to view by appointment. A foundation in her name also provides educational grants. The “Little,” incidentally, was in acknowledgment of her height. At 4 feet, 11 inches tall, Turnbull wasn’t terribly physically imposing. But her contributions were gigantic.

[h/t NPR]