While Netflix spends hundreds of millions of dollars on original content like Orange Is the New Black and Stranger Things and films like Bright and Triple Frontier, it also spends a substantial amount making sure established hits like Friends and Frasier remain available for subscribers.
That might be coming to an end.
AT&T CEO Randall Stephenson told a television industry conference this week that AT&T will shortly be introducing its own streaming service and that it makes sense to keep WarnerMedia content like Friends exclusive in its attempt to capture a lucrative streaming audience. (AT&T owns WarnerMedia.)
For Netflix, the consequence of content owners like WarnerMedia pulling their titles and starting their own rival services could be significant. While people subscribe to Netflix and Hulu for any number of reasons, the ability to stream classic shows is a priority. One Wall Street Journal estimate found that an average Netflix viewer spends 72 percent of their time on the platform watching those library titles. Netflix has allegedly told NBCUniversal, which owns The Office, that the Steve Carell-led series draws more viewing hours than anything else, new or otherwise, on the service. (NBCUniversal is also plotting its own service, and shows like The Office and Parks and Recreation could soon be an exclusive to its offering.) In an era of cord-cutting, shows that people once viewed in syndication are now being binged online.
Hulu may have a leg up in this department. WarnerMedia recently sold its 10 percent stake in that streaming service to Disney, with Disney CEO Bob Iger hinting that the deal may have involved making sure some of its content remains available on the service. Hulu also has the rights to popular NBCUniversal titles like Brooklyn Nine-Nine and This Is Us through 2024.
Without such agreements in place, licensing shows is often for a limited amount of time. Netflix, for example, has rights to Friends only through the end of the year. WarnerMedia could elect to share the series, but if the goal is to drive subscriptions through content that can't be seen elsewhere, it might opt to scoop it back up and leave Netflix without one of its most valuable assets.
One thing is clear. The days of being able to subscribe to a single streaming outlet and getting most of your content needs met are probably drawing to a close. The good news? Not being able to secure another license for Friends will save Netflix quite a bit of money. The streamer paid $100 million for the rights in 2018.
It's hard not to get sucked into all the romantic relationships that Ross, Chandler, Monica, Joey, Rachel, and Phoebe had on the hit '90s sitcom Friends. And if you're a devout fan of the show, you probably have some opinions of your own on the various love interests seen throughout the 10 seasons. Or you may even have rooted to see relationships play out that never happened. For those viewers who ever hoped to see Phoebe and Joey get together: you're not alone. That was one romance Lisa Kudrow and Matt LeBlanc pushed for, too.
During a joint interview with Entertainment Weekly back in 2016 (per Insider), Kudrow and LeBlanc, who played Phoebe and Joey, respectively, revealed that they had pitched a secret affair between their characters at one point in the show. When asked why the pair never got together, LeBlanc explained:
"Towards the end we actually pitched the idea that Joey and Phoebe had been having casual sex the entire time. We’d go back and shoot all the historical scenes and just before a moment that everyone recognizes, there’s Joey and Phoebe coming out of a broom closet together. But they were like, 'Nah.'"
While the idea sounds like it was shot down pretty quickly, imagine the Central Perk crew finding out that Joey and Phoebe had been having an affair all along. But for now, this reveal from the actors is all just a "moo point" at the end of the day.
Casting you as a newcomer in a woodland town populated by garrulous and sometimes eccentric creatures, Nintendo’s Animal Crossing is about conversation, friendship, and collecting things rather than competition or shooting enemies. It’s a formula that has grown over successive generations—which is all the more impressive, given the game’s obscure origins. The 3DS version now one of the most popular games available for that system, and the franchise was catapulted into further fame when Animal Crossing: New Horizons was released on Nintendo Switch in March 2020. Here are a few things you may not know about the video game.
1. Animal Crossing’s inspiration came from an unlikely place.
By the late 1990s, Katsuya Eguchi had already worked on some of Nintendo’s greatest games. He’d designed the levels for the classic Super Mario Bros 3. He was the director of Star Fox (or Star Wing, as it was known in the UK), and the designer behind the adorable Yoshi’s Story. But Animal Crossing was inspired by Eguchi’s experiences from his earlier days, when he was a 21-year-old graduate who’d taken the decisive step of moving from Chiba Prefecture, Japan, where he’d grown up and studied, to Nintendo’s headquarters in Kyoto.
Eguchi wanted to recreate the feeling of being alone in a new town, away from friends and family. “I wondered for a long time if there would be a way to recreate that feeling, and that was the impetus behind Animal Crossing,” Eguchi toldEdge magazine in 2008. Receiving letters from your mother, getting a job (from the game’s resident raccoon capitalist, Tom Nook), and gradually filling your empty house with furniture and collectibles all sprang from Eguchi’s memories of first moving to Kyoto.
2. Animal Crossing was originally developed for the N64.
Although Animal Crossing would eventually become best known as a GameCube title—to the point where many assume this is where the series began—the game actually originally appeared on the N64. First developed for the ill-fated 64DD add-on, Animal Crossing (or Dōbutsu no Mori, which translates to Animal Forest) was ultimately released as a standard cartridge. But by the time Animal Crossing emerged in Japan in 2001, the N64 was already nearing the end of its lifespan, and it was never localized for a worldwide release.
3. Translating Animal Crossing for an international audience was a difficult task.
The GameCube version of Animal Crossing was released in Japan in December 2001, about eight months after the N64 edition. Thanks to the added capacity of the console’s discs, this version of the game included characters like Tortimer or Blathers that weren’t in the N64 iteration, and Animal Crossing soon became a hit with Japanese critics and players alike.
Porting Animal Crossing for an international audience proved to be a considerable task, however, with the game’s reams of dialogue and cultural references all requiring careful translation. But the effort writers Nate Bihldorff and Rich Amtower put into the English-language version would soon pay off; Nintendo’s bosses in Japan were so impressed with the additional festivals and sheer personality present in the western version of Animal Crossing, they decided to have that version of the game translated back into Japanese. This new version of the game, calledDōbutsu no Mori e+, was released in 2003.
4. K.K. Slider is based on Animal Crossing’s composer.
K.K. Slider appearing in promotional artwork for Animal Crossing: New Horizons.
One of Animal Crossing’s most recognizable and popular characters is K.K. Slider, the laidback canine musician. He’s said to be based, both in looks and name, on Kazumi Totaka, the prolific composer and voice actor who co-wrote Animal Crossing’s music. In the Japanese version of Animal Crossing, K.K. Slider is called Totakeke—a play on the real musician’s name. K.K. Slider’s almost as prolific as Totaka, too: Animal Crossing: New Leaf on the Nintendo 3DS contains a total of 91 tracks performed by the character.
5. One Animal Crossing character has been known to make players cry.
A more controversial character than K.K. Slider, Mr. Resetti is an angry mole created to remind players to save the game before switching off their console. And the more often players forget to save their game, the angrier Mr. Resetti gets. Mr. Resetti’s anger apparently disturbed some younger players, though, as Animal Crossing: New Leaf’s project leader Aya Kyogoku revealed in an interview with Nintendo's former president, the late Satoru Iwata.
“We really weren't sure about Mr. Resetti, as he really divides people," Kyogoku said. “Some people love him, of course, but there are others who don't like being shouted at in his rough accent.” Iwata agreed, saying, “It seems like younger female players, in particular, are scared. I've heard that some of them have even cried.”
To avoid the tears, Mr. Resetti plays a less prominent role in Animal Crossing: New Leaf, and only appears if the player first builds a Reset Surveillance Centre. Divisive though he is, Mr. Resetti was designed and written with as much care as any of the other characters in Animal Crossing; his first name’s Sonny, he has a brother called Don and a cousin called Vinnie, and he prefers his coffee black with no sugar.
6. Animal Crossing is still evolving.
A game once inspired by the loneliness of moving to a new town has now become one of Nintendo’s most successful and beloved franchises. Since its first appearance in 2001, the quirky and disarming Animal Crossing has grown to encompass toys, a movie, and five main games (or six if you count the version released for the N64 as a separate entry). All told, the Animal Crossing games have sold more than 30 million copies, and the series is still growing. In late 2017, the mobile titleAnimal Crossing: Pocket Camp was released for iOS and Android—it was a big step for the franchise, as Nintendo is famously selective about which of its series get a mobile makeover. And in March 2020, Animal Crossing: New Horizon was released on Switch, selling a whopping 1.88 million physical copies during its first three days on the market.