15 Megabytes of Fame: The GeoCities Story

iStock/GeoCities
iStock/GeoCities

The 1990s were exciting times for booting up personal computers. Dial-up modems connected millions of homes to the internet, often trying to corral its borderless stream of information with sanitized interfaces like CompuServe and Prodigy. More ambitious users browsed Usenet discussion groups or directed themselves to URLs for web pages.

The majority of web users were content to consume, not create—as the latter required knowledge of HTML, a coding language spoken by only a handful of people.

But David Bohnett saw things a little differently. To the software marketing expert and USC grad, the web was like a new frontier—a landscape where people would want to claim virtual real estate and settle in. He wanted to offer it to them for free, creating “neighborhoods” of sites that would be linked up to one another and categorized by subject. He even wanted to give them templates that made learning basic HTML easy.

In 1994, Bohnett’s virtual world—which he called GeoCities—debuted. For the next 15 years, users would spend incalculable hours building and tending to more than 38 million pages, most of which featured an eye-searing blend of primitive graphics, pre-loaded music files, and flashing fonts. There were a lot of toys to play with, and most users didn’t concern themselves with whether one component of HTML coding complemented another.

A GeoCities screen capture
GeoCities

Bohnett, who originally began his online ambitions with Beverly Hills Internet, a storage server enterprise, believed that people would embrace the idea of GeoCities as a kind of virtual scrapbook that could be shared with others. There were pages on pets, politics, movies, television, regions, and memorials to deceased relatives; tributes to actors, support pages for illnesses, and non-specific personal pages that acted as an introduction to the user. It was as though someone’s stickered, decorated Trapper Keeper had been digitized and made available for mass consumption.

“You may surf the net via access utilities or online services but you'll live in BHI's GeoCities,” Bohnett said in 1995. “There, on the street or in the city of your choice, you'll dwell in a home that reflects the context of your life, become part of the fabric of the community, and establish your own net culture.”

The “homesteaders,” as GeoCities referred to its users, were linked to other pages with similar content. If you enjoyed a person’s Persian cat tribute site or the hearse collectors of New Zealand, GeoCities could guide you to several other pages that you might like. Before search engines were a fully integrated part of the internet experience, this circle of links helped users navigate what seemed like a vast web space.

More importantly, GeoCities was self-reporting. Instead of “Likes,” users had a page counter where they could check to see how many people had been by to view their content. Most webmasters had email addresses on the site and were excited to receive correspondence from around the world. The internet was new (and novel) enough that getting a message from a stranger in Brazil or Iceland came with an endorphin rush.

By 1998, GeoCities had signed up 2 million members, giving each one of them 15 megabytes of storage space for their pages, photos, and tinny MIDI music files. In an era of paid web hosting, it was an attractive offer, and GeoCities tried to monetize the exchange by selling advertising on the sites. With 19 million unique visitors per month, it trailed only behind Yahoo! and America Online.

But not all content creators were satisfied with the arrangement. Rich Brown, who maintained an early and highly popular Monty Python fan site, protested GeoCities’s watermark that appeared on the bottom of his page that offered links to other Python sites. It slowed down load times, which frustrated dial-up users. Other creators felt GeoCities owning their material but placing responsibility for the content on the site administrator was an odd approach.

A GeoCities screen capture
GeoCities

By the time GeoCities was absorbed by Yahoo! for $3.6 billion in 1999, the site’s advertising profits weren’t as substantial as Bohnett had hoped. While Yahoo! looked to integrate the GeoCities community into their business, the purchase came at a time when social networking was on the rise. With the advent of Myspace, which launched in 2003, thoughts could be shared with a ready audience. With GeoCities, you had to hope someone would come across it.

Yahoo! kept GeoCities active through 2009, at which point they decided to sink the proverbial ship. All member accounts were scheduled for deletion. On the surface, terabytes of data containing shirtless Vanilla Ice photos didn't seem like a great loss. But internet archivists argued that GeoCities as a whole was an important snapshot of both our culture and how early internet surfers expressed themselves. They were able to salvage most pages before Yahoo! wiped them from their servers.

Today, GeoCities lives on in archives like the GeoCities Institute, which present captures of these site relics without judgment—their curators sifting through old pages to gauge what people wrote about, from Harry Potter fan fiction sites to the pervasive “Under Construction” pages. Bohnett’s virtual neighborhoods may have been razed, but his foundation for an interconnected social infrastructure lives on.

This Course Will Teach You How to Play Guitar Like a Pro for $29

BartekSzewczyk/iStock via Getty Images
BartekSzewczyk/iStock via Getty Images

Be honest: You’ve watched a YouTube video or two in an attempt to learn how to play a song on the guitar. Whether it was through tabs or simply copying whatever you saw on the screen, the fun always ends when friends start throwing out requests for songs you have no idea how to play. So how about you actually learn how to play guitar for real this time?

It’s now possible to learn guitar from home with the Ultimate Beginner to Expert Guitar Lessons Bundle, which is currently on sale for $29. Grab that Gibson, Fender, or whatever you have handy, and learn to strum rhythms from scratch.

The strumming course will teach you how to count beats and rests to turn your hands and fingers into the perfect accompaniment for your own voice or other musicians. Then, you can take things a step further and learn advanced jamming and soloing to riff anytime, anywhere. This course will teach you to improvise across various chords and progressions so you can jump into any jam with something original. You’ll also have the chance to dive deep into the major guitar genres of bluegrass, blues, and jazz. Lessons in jam etiquette, genre history, and how to read music will separate you from a novice player.

This bundle also includes courses in ear training so you can properly identify any relative note, interval, or pitch. That way, you can play along with any song when it comes on, or even understand how to modify it into the key you’d prefer. And when the time comes to perform, be prepared with skilled hammer-ons, pull-offs, slides, bends, trills, vibrato, and fret-tapping. Not only will you learn the basic foundations of guitar, you’ll ultimately be able to develop your own style with the help of these lessons.

The Ultimate Beginner to Expert Guitar Lessons Bundle is discounted for a limited time. Act on this $29 offer now to work on those fingertip calluses and play like a pro.

 

The Ultimate Beginner to Expert Guitar Lessons Bundle - $29

See Deal


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The Fur Trade: How the Care Bears Conquered the '80s

Care Bears were one of the great merchandising success stories of the 1980s.
Care Bears were one of the great merchandising success stories of the 1980s.
Kristy Sparrow, Getty Images

How do you patent a teddy bear? That was the question facing executives at American Greetings, the popular greeting card company, and toy kingpin Kenner in the early 1980s. American Greetings was coming off the success of Strawberry Shortcake, an apple-cheeked sensation that adorned cards and hundreds of licensed products. Kenner was the force behind the Star Wars action figure line, which rolled out in the late 1970s and went on to become one of the biggest success stories in the history of the toy industry.

Now the two companies wanted to collaborate on a line of teddy bears. For Kenner, it was an opportunity to break into the lucrative plush toy market. For American Greetings, having a stuffed, furry iteration of a greeting card—complete with a name, a unique color, and an emotional message—was the goal. The solution? Put greeting card-esque designs on the bears's stomachs and call them Care Bears. It was a simple idea that proceeded to rake in roughly $2 billion in sales in the Care Bears's first five years alone.

 

Strawberry Shortcake was the brainchild of Those Characters From Cleveland, a creative subsidiary of American Greetings headed up by co-presidents Jack Chojnacki and Ralph Shaffer. (While on a business meeting on the West Coast, the two overheard a receptionist telling someone that “those guys from Cleveland” were there, inspiring the name.) Given a mission from Kenner to reinvent the teddy bear, a childhood staple since the turn of the 20th century, Those Characters recruited cartoonist Dave Polter and freelance artist Elena Kucharik.

Shaffer examined the rainbow, heart, and other greeting card designs submitted by Polter. He then examined the bear sketches turned in by Kucharik. They fit together like two puzzle pieces. Putting the colorful designs on the bear’s stomach gave it a quality similar to the sentimental cards American Greetings was known for.

Two Care Bears are pictured at the Boy Meets Girl x Care Bears Collection at Colette in Paris, France in February 2017
Care Bears symbolize friendship—and billions of dollars in revenue.
Kristy Sparrow, Getty Images

Those Characters continued to refine the look of the bears, compressing their frame and giving them a little extra volume to make them more squeezable, and a heart-shaped button on their rear ends identified them as Care Bears. American Greetings was able to secure a patent based on the graphic design of their bellies. Their two-dimensional look was fleshed out by Sue Trentel, a plush designer who was able to craft a teddy that resembled the drawings.

The creative team eventually settled on a lineup of 10 bears, each one a different color and reflecting a different emotional dimension. There was Bedtime Bear, Birthday Bear, Cheer Bear, Friend Bear, Funshine Bear, Good Luck Bear, Love-a-Lot Bear, Tenderheart Bear, and Wish Bear, along with one anomaly. To balance out the potential overdose of saccharine feelings, Grumpy Bear was added. In the narrative devised by Those Characters, the Care Bears lived in a giant castle and went out on missions of caring.

While Kenner was leading the charge in terms of marketing, American Greetings knew they had a premise with broad appeal. Before any Care Bears made it to shelves, the company secured 26 licensees to manufacture everything from clothing to bedsheets to coloring books. Retailers who may have been reluctant to devote store space to a new line of teddy bears were impressed by the support, leading chains like Walmart, Kmart, and Target to quickly sign on.

 

To complement the launch of the Care Bears at the 1983 Toy Fair in New York City, Kenner president Bernie Loomis mounted a major Broadway-style stage production at a cost of roughly $1 million. During the show, Strawberry Shortcake made an appearance to introduce the next great merchandising craze.

The bears went on sale that March and quickly sold out. Desperate for more product, Kenner promised a factory owner in Taiwan a new Mercedes if he could make 1 million more Care Bears—and quickly. (Kenner got their bears, and the factory owner got his car.) American Greetings had a 16-foot stretch of Care Bears cards lining the greeting card aisles. An animated series was a hit. The Care Bears Movie followed in 1985. By 1988, more than 40 million Care Bears had been sold. By 2007, the number was 110 million. The teddy bear had successfully been reinvented.

Several Care Bears are pictured on a table at the Boy Meets Girl x Care Bears Collection at Colette in Paris, France in February 2017
Care Bears have endured for nearly 40 years.
Kristy Sparrow, Getty Images

The Care Bears have been reintroduced several times, including in 2002, 2007, and 2013. American Greetings is still marketing the Care Bears under their Cloudco Entertainment brand. A new animated series, Care Bears: Unlock the Magic, began airing on Boomerang in 2019, while apparel and other licensing—like Care Bears Funko Pops! and Care Bears clothing for Mattel’s Barbie—is still going strong.

Why the enduring appeal? In 2007, Polter credited the secularized version of values that are often instilled in churches. The Care Bears were on a mission of sharing, loving, and caring—a greeting card message that never had to leave your side.