12 Super Facts About Iron Man

Marvel Studios
Marvel Studios

On May 2, 2008, Marvel Studios launched its inaugural feature film with Iron Man, and in the process launched one of the most successful film franchises ever. Today, the Marvel Cinematic Universe is stronger than ever thanks to the massive box office success of Black Panther and Avengers: Infinity War, and it shows no signs of slowing down. It all began, though, with a B-list superhero other studios weren’t sure would work, a focus group made up of children, a post-credits scene no one saw coming, and an actor on the rebound who ended up becoming the biggest movie star on the planet. In celebration of its 10th anniversary, here are 12 facts about the making of Iron Man.

1. IT WAS IN DEVELOPMENT FOR YEARS.

Marvel Studios

Though he was first in line by the time Marvel Studios embarked on its now-famous mission to create a shared universe of heroes, Iron Man was actually in development for many years at more than one studio before he made his debut. In the 1990s, the character was optioned by Fox (which would go on to make films based on Marvel heroes The X-Men and The Fantastic Four), and by 2000 it had landed at New Line Pictures. There, it bounced around from writer to writer and the studio even had a director in mind (Nick Cassavetes, fresh off his success with The Notebook in 2004).

Unfortunately, New Line executive Bob Shaye was not a fan of the concept. He argued that it made no sense that a heavy steel suit could make a man fly and was skeptical of the character’s box office potential. Marvel executives, believing they could do a better job with the character when they launched their new studio plan, let New Line’s option on the character expire in 2005 (something New Line was apparently quite upset by, as they had planned to renew it), and began developing their own take on what would become Iron Man.

2. IT WAS THE FIRST MARVEL STUDIOS FILM BECAUSE OF KIDS.

One of the main goals of Marvel convening its own movie studio in the first place was to sell toys based on its characters, even more so than selling the movies themselves. The initial plan was to kick the slate of films off with Captain America, but by the time Marvel got the rights to both Iron Man and Hulk (whose previous film had been made at Universal Pictures), the team had more options. That meant the company was able to assemble its own very particular kind of focus group—one made up of children. The kids were given a crash course in the characters Marvel had movie rights to, including their images and powers, and the winner was Iron Man. That put Tony Stark over the top in the race to be the first Marvel Cinematic Universe star.

3. TOM CRUISE WAS ONCE CONSIDERED FOR TONY STARK, BUT HE WASN’T THE ONLY ONE.

Before Robert Downey Jr. donned the famous suit of the Armored Avenger, several other stars were in contention for the role. The most famous of these was Tom Cruise, who took an interest in Tony Stark back when the project was still at New Line. Another contender from those pre-Marvel Studios days was Nicolas Cage (a lifelong comics fan who almost played Superman for Tim Burton in the 1990s), but he too ultimately fell by the wayside.

By the time the character made it back home to Marvel, the studio considered Colin Farrell and Patrick Dempsey for the part, but both director Jon Favreau and producer Kevin Feige believed Robert Downey Jr. was the right man for the role. Downey ultimately got the part, but Favreau later revealed he had a backup idea in mind if his first choice fell through: Sam Rockwell, who went on to play fellow billionaire industrialist and Iron Man nemesis Justin Hammer in Iron Man 2 (2010).

4. ROBERT DOWNEY JR. SHOWED UP FOR HIS SCREEN TEST WEARING A TUXEDO.

Before Iron Man hit, Robert Downey Jr. was an acclaimed film and television actor whose career had dropped off considerably after very public struggles with addiction. Feige and Favreau both fought for Downey to get a shot at the character of Tony Stark, both because of his talent and because his personal demons could mirror those of Stark himself (who, in the comics, is an alcoholic). For the studio, Downey’s relatively cool career meant that he could be cast for what was essentially a bargain compared to any of the megastars of the day, but his addiction issues also meant it could be difficult to get the Oscar nominee insured for the film.

Downey, eager to land the role, agreed to do a screen test (something major stars with years of experience often get to skip in the casting process) and showed up in true Tony Stark style, wearing a tuxedo. Downey impressed Marvel executives and he was hired for $2.5 million plus a potential bonus if the film did well. That sounds like a massive sum, but it’s peanuts compared to what Downey earned when he renegotiated his contract with Marvel after Iron Man’s success (an estimated $50 million for The Avengers alone).

5. DOWNEY WASN’T THE FIRST ACTOR TO JOIN THE CAST.

At the time of its production, Iron Man and Marvel Studios were both unproven commodities, and the plan within Marvel was to use the movies to earn money on toys rather than rely on the films themselves to generate major revenue. This meant that Iron Man was made on a somewhat tight budget for a film of its size and scope, and that led to certain key decisions that would maximize the exposure of the film while limiting the amount of money spent. Among these was the decision to make the first actor cast on the project Terrence Howard, who played Tony Stark’s best friend Col. James “Rhodey” Rhodes.

Howard was riding high, fresh off an Oscar nod for his work on Hustle & Flow, and while he still wasn’t a megastar, that gave him prestige. If Marvel could leverage that prestige by putting Howard in a supporting role, they could get another big name on the film’s poster and save a little money at the same time. So Howard signed on as the film’s highest-paid actor, for a salary of $3.5 million. His time at Marvel didn’t last, though. After he demanded a pay increase for Iron Man 2, he was replaced by Don Cheadle, who remains a Marvel Cinematic Universe co-star eight years after making his debut.  

6. THE ORIGINAL INTENDED VILLAIN WAS THE MANDARIN.

When imagining what Marvel Comics villain Tony Stark could battle in his first adventure, the studio’s first idea was The Mandarin, a scientist and megalomaniac who wields 10 powerful rings made from alien technology. For a time, it seemed so certain that the character would be the nemesis of the first film that Favreau announced him as such when Marvel Studios began rolling out its slate at San Diego Comic-Con in 2006. Later, Favreau attributed this eagerness to the studio discussing its slate in more “general” than concrete terms.

By the time cameras rolled, the villain was instead Obadiah Stane (Jeff Bridges), a character who in the comics was a rival arms dealer who tried to take over Stark Industries after Tony’s father Howard died. In the film, the character was reimagined as the corporate steward of Stark during Tony’s absence, who ultimately tried to take over the company from the inside as the comic book villain Iron Monger. The Mandarin ultimately appeared, reimagined in a major departure from the comics, in Iron Man 3.  

7. MUCH OF THE MOVIE WAS IMPROVISED.

Iron Man did more for Marvel Studios than generate a solid box office return and launch the ability to make sequel upon sequel. It also established a certain lighthearted tone that has continued through almost all of the company’s films, even the darkest ones. That’s thanks, in part, to the improvisation that took place on set. Downey in particular was apparently fond of interspersing comedy into the superhero drama, and Favreau encouraged it.

According to Bridges, reflecting on the film years later, this was in part due to the fact that the Iron Man script was never entirely complete. He, Downey, and Favreau would essentially conduct improvised rehearsals before shooting, something Bridges found troubling until he adjusted his way of thinking about the film.

“Jon dealt with it so well,” Bridges said. “It freaked me out. I was very anxious. I like to be prepared. I like to know my lines, man, that’s my school. Very prepared. That was very irritating, and then I just made this adjustment. It happens in movies a lot where something’s rubbing against your fur and it’s not feeling right, but it’s just the way it is. You can spend a lot of energy bitching about that or you can figure out how you’re going to do it, how you’re going to play this hand you’ve been dealt. What you can control is how you perceive things and your thinking about it. So I said, ‘Oh, what we’re doing here, we’re making a $200 million student film. We’re all just f*ckin’ around! We’re playin’. Oh, great!’ That took all the pressure off. ‘Oh, just jam, man, just play.’ And it turned out great!”  

8. TOY COMPANIES WERE HESITANT TO RELEASE MERCHANDISE.

One of the chief reasons for Iron Man ever existing in the first place was so that Marvel could use the film as a giant toy advertisement with movie stars in it. As the film headed toward release, though, that proved to be a bit of a problem. The company hoped to simply make back its money on the films, and then turn the real profit in toys, but Marvel Studios had not yet made a successful film (or any film under its new arrangement, for that matter), and toy companies were not convinced their flying man in an armored suit would sell (despite those previous focus groups that prompted Marvel to make the film in the first place).

Marvel hoped to solve this problem by pairing toy deals for Spider-Man 3 (a film Marvel didn’t produce but had some merchandising influence over), which would come out in 2007, with toy deals for Iron Man. Even then, some companies just weren’t interested. According to one Marvel executive, they “couldn’t give Iron Man away” to toy companies before the movie was released. By the time Iron Man 2 came around, though, the companies were very happy to put Tony Stark action figures on the shelves.

9. MARVEL WASN’T SURE ITS SHARED UNIVERSE LAUNCH WOULD WORK.

Marvel Studios has had many filmmakers come through its doors over the past decade-plus of movies, but there has been one constant force who fans have grown to know and love: Kevin Feige, the producer on every single film, who has long been credited as the architect of the Marvel Cinematic Universe. Feige is the guy who shepherded the studio through the long and complex journey that took them to The Avengers and beyond, but at first even he wasn’t entirely sure if those lofty ambitions could be met. In fact, one of the reasons Nick Fury (Samuel L. Jackson) appears only in a teaser scene after the credits (which has since become a Marvel tradition) is Feige’s desire to downplay expectations over what may or may not come next.

“We put it at the end of the credits so that it wouldn’t distract from the movie,” he later told Vanity Fair. “People going, ‘What is Sam Jackson doing in this movie all of a sudden? What’s going on?’ I thought it would just begin the potential conversation of hardcore fans going, ‘Wait a minute, could that mean ...’ Instead, by that Monday, Entertainment Weekly was doing sidebars about Nick Fury and who he was and what that meant. That blew up much faster than I was anticipating.”

10. IT WAS A SURPRISE BOX OFFICE HIT.

As previously mentioned, movies like Iron Man were initially designed by Marvel as a way to promote its characters and generate revenue in other areas, like toy merchandising. The company wanted the films to be both good and under their control, but didn’t necessarily expect major box office success, particularly with Iron Man. Very early projections suggested the film would come in at only $100 million for its domestic box office run. Then the trailers started to hit, pleasing both hardcore comics fans and moviegoers eager to see a fun action spectacle. The film ended up nearly making its $100 million estimate domestically during its opening weekend alone, and cleared $585 million worldwide by the time it left theaters. In the end, Iron Man—a film executives hoped could just break even—ended up earning so much money that the famously frugal Marvel CEO (now Marvel chairman) Isaac Perlmutter let then-Marvel Studios president David Maisel (the financial architect of the studio) gift Downey and Favreau with a Bentley and a Mercedes, respectively.

11. ONE MARVEL EXECUTIVE SHOWED UP TO THE PREMIERE IN DISGUISE.

By the time it was set to premiere, Iron Man was looking like a real hit for Marvel Studios. Box office projections were climbing, fan excitement was high, and it seems the new studio endeavor might actually have a hit on its hands. That anticipation, plus the momentousness of the occasion of the first Marvel Studios film, led to an unusual occurrence for Isaac Perlmutter, who refused to either be interviewed or photographed in public. He still wanted to attend the premiere, though, so he apparently showed up to the TCL Chinese Theatre (as it’s now known) wearing a fake mustache and glasses, effectively giving himself his own secret identity.

12. IT’S PACKED WITH EASTER EGGS.

Marvel Studios

Like every Marvel Cinematic Universe film, Iron Man is full of Easter eggs and amusing references to Marvel continuity in comic books and beyond. Among the references in the film: The “Iron Man” theme from the 1966 Marvel Super Heroes animated TV series can be heard as Rhodey’s ringtone, the Ten Rings terrorist organization (headed in the comics and later in Iron Man 3 by The Mandarin) is the group that kidnaps Tony at the beginning of the film, a movie billboard features the Marvel Comics villain Fin Fang Foom, and the Marvel Comics’ Roxxon Corporation logo can be seen on a building in the background. And, of course, Marvel Comics legend and Iron Man co-creator Stan Lee makes his customary cameo, this time as a version of Hugh Hefner.

Additional Sources:

The Big Picture: The Fight for the Future of Movies by Ben Fritz (2018)

Take Advantage of Amazon's Early Black Friday Deals on Tech, Kitchen Appliances, and More

Amazon
Amazon

This article contains affiliate links to products selected by our editors. Mental Floss may receive a commission for purchases made through these links.

Even though Black Friday is still a few days away, Amazon is offering early deals on kitchen appliances, tech, video games, and plenty more. We will keep updating this page as sales come in, but for now, here are the best Amazon Black Friday sales to check out.

Kitchen

Instant Pot/Amazon

- Instant Pot Duo Plus 9-in-115 Quart Electric Pressure Cooker; $90 (save $40) 

- Le Creuset Enameled Cast Iron Signature Sauteuse 3.5 Quarts; $180 (save $120)

- KitchenAid KSMSFTA Sifter with Scale Attachment; $95 (save $75) 

- Keurig K-Mini Coffee Maker; $60 (save $20)

- Cuisinart Bread Maker; $88 (save $97)

- Anova Culinary Sous Vide Precision Cooker; $139 (save $60)

- Aicook Juicer Machine; $35 (save $15)

- JoyJolt Double Wall Insulated Espresso Mugs - Set of Two; $14 (save $10) 

- Longzon Silicone Stretch Lids - Set of 14; $13 (save $14)

HadinEEon Milk Frother; $37 (save $33)

Home Appliances

Roomba/Amazon

- iRobot Roomba 675 Robot Vacuum with Wi-Fi Connectivity; $179 (save $101)

- Fairywill Electric Toothbrush with Four Brush Heads; $19 (save $9)

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Oscillating Quiet Cooling Fan Tower; $59 (save $31) 

TaoTronics PTC 1500W Fast Quiet Heating Ceramic Tower; $55 (save $10)

Vitamix 068051 FoodCycler 2 Liter Capacity; $300 (save $100)

AmazonBasics 8-Sheet Home Office Shredder; $33 (save $7)

Ring Video Doorbell; $70 (save $30) 

Video games

Nintendo

- Legend of Zelda Link's Awakening for Nintendo Switch; $40 (save $20)

- Marvel's Spider-Man: Game of The Year Edition for PlayStation 4; $20 (save $20)

- Marvel's Avengers; $27 (save $33)

- Minecraft Dungeons Hero Edition for Nintendo Switch; $20 (save $10)

- The Last of Us Part II for PlayStation 4; $30 (save $30)

- LEGO Harry Potter: Collection; $15 (save $15)

- Ghost of Tsushima; $40 (save $20)

BioShock: The Collection; $20 (save $30)

The Sims 4; $20 (save $20)

God of War for PlayStation 4; $10 (save $10)

Days Gone for PlayStation 4; $20 (save $6)

Luigi's Mansion 3 for Nintendo Switch; $40 (save $20)

Computers and tablets

Microsoft/Amazon

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- New Apple MacBook Pro 16 inches with 512 GB; $2149 (save $250) 

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- Amazon Fire HD 10 Kids Edition Tablet (32 GB); $130 (save $70)

- Samsung Galaxy Tab A 8 inches with 32 GB; $100 (save $50)

Apple iPad Mini (64 GB); $379 (save $20)

- Apple iMac 27 inches with 256 GB; $1649 (save $150)

- Vankyo MatrixPad S2 Tablet; $120 (save $10)

Tech, gadgets, and TVs

Apple/Amazon

- Apple Watch Series 3 with GPS; $179 (save $20) 

- SAMSUNG 75-inch Class Crystal 4K Smart TV; $998 (save $200)

- Apple AirPods Pro; $199 (save $50)

- Nixplay 2K Smart Digital Picture Frame 9.7 Inch Silver; $238 (save $92)

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Canon EOS M50 Mirrorless Camera with EF-M 15-45mm Lens; $549 (save $100)

DR. J Professional HI-04 Mini Projector; $93 (save $37)

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10 Behind-the-Scenes Secrets of Professional Songwriters

A songwriter in her natural habitat.
A songwriter in her natural habitat.
Soundtrap, Unsplash

Behind every club banger and power ballad is an eclectic team of individuals, each with their own role in its creation and promotion. Needless to say, it couldn’t happen without the songwriters. These gifted musicians don’t just pen the lyrics that fuel all your car concerts and karaoke nights—they also manage egos, help artists articulate their innermost feelings, and juggle their own side gigs. So what does a songwriting career actually look like? Mental Floss chatted with three experienced songwriters about everything from how they make money to how they make hits.

1. It’s common for songwriters to have their own music careers.

From Carole King to Pharrell Williams, the music industry has long teemed with talented artists who’ve written songs for other acts—so it’s not exactly surprising that so many songwriters are nurturing what they call their own “artist projects.” In fact, all three songwriters interviewed for this article have released new music in the last few months. Daniel Capellaro released the EP Nightside [A] in November under the moniker “Dvniel”; Skyler Stonestreet’s first single as “The Sunshine State” dropped in late October; and Trent Park has been unveiling a steady stream of singles and corresponding music videos since June.

Though it seems like it could be difficult to constantly fork over songs that they might want to release themselves, the collaborative nature of the business prevents this from being a major issue. Often, the songwriter is working off ideas and emotions specific to the artist they’re writing for, so the song truly feels like it belongs to that artist. Other times, the song gets tweaked by so many writers and producers that it’s no longer the original songwriter’s personal opus. “When a song comes out, sometimes I’m like, ‘Ah that was good, but I would’ve done it a totally different way,” Park says. “But that means it wouldn’t be the song that it is.”

2. Songwriters sometimes have to fake it ’til they make it.

In a business built on relationships, it’s pivotal for up-and-coming songwriters to always be on the lookout for new connections. Sometimes, this means acting first and thinking later. During Capellaro’s early days in Los Angeles, his demo CD was his de facto business card. About a month after giving one to an executive from Universal Music Group, he got a call from the company asking when he was playing next. Having no dates lined up, he picked one at random: March 16. “So I hang up and I'm like, ‘OK, I’ve just committed to playing a show. I've got no venue. I've got no band. I have to get all this put together in the next 30 days,” Capellaro remembers.

He found a former bass player from the band Lifehouse on Craigslist, and the two set about securing the rest of the band. For the venue, Capellaro chose a well-known rehearsal space called SIR (Studio Instrument Rentals), only to find out that the Universal exec slated to see the show “[had] never signed a single act at SIR—she hates that place.” It was too late to switch venues, so Capellaro reassured his Universal contact over the phone that “she won’t recognize it” and immediately transported everything in his recently furnished living room to the stage to give it a whole new look. “I had a couch, a rug, tea candles,” he says. “I wanted it to feel like MTV Unplugged.” The hard-to-please executive was duly impressed. “She’s like ‘You sound great. How long have you guys been playing together?’ and I’m like, ‘Ah, you know, for a while.’ I didn’t want to tell her ‘Four days.’”

When asked what surprised him most about the industry, Park answered without hesitation: “That nobody knows what they’re doing.” He, too, confessed to occasional fibbery. “There are some times when I reach out to an artist and I say, ‘I love your stuff. I have a song for you,'” he says. “I’m completely lying. I just want to work with that person, and once they reach out I end up formulating songs in the vein of their stuff.”

3. Songwriters don’t just write for career music artists.

Songwriters like Capellaro and Stonestreet, who are signed to music publishing companies, mainly do work on songs for fellow artists. Park, on the other hand, is an independent songwriter—so his clients sometimes come from other industries altogether. “Right now I'm writing for a couple lawyers that are just doing it as a passion, but they pay me really well,” he says. “I’m there for everyone. Honestly, it’s way better money.” Park also spent a few weeks writing songs for the wife of a billionaire app developer. Not only did she pay him triple his per-song rate and triple his per-diem rate, she also insisted on posting him up in a luxury hotel and giving him an additional $500 each day for food and other expenses. “That was a really cool [scenario],” Park says, “I’m hoping for more of those.”

4. There are countless ways to create a song—and countless people involved.

Songwriting isn’t exactly a linear process. “You can start from any place,” Capellaro says. “You can start with someone toe-tapping, or have a piano pulled up and just start playing a C chord over and over again.” Often, the record label has already started for you—they’ll send an instrumental track to multiple songwriters, who each adds their own lyrics and melody. Then, the label simply chooses their favorite.

Other songs originate in songwriting camps. Basically, a record label will gather various songwriters in a house, split them into small groups, and “see if magic happens,” Stonestreet says. During a camp meant to generate hits for Dua Lipa a few years ago, it did: Stonestreet and several other writers penned her 2018 single “IDGAF.”

But even after a track has lyrics and a melody, there’s always a chance it’ll undergo another round of edits. Maybe a label liked a certain producer’s work on another song, so they ask them to tweak this one; or they bring in a new writer to fine-tune a few words or add a post-chorus. Big artists also sometimes have personal collaborators that they want credited on the song, whether or not they actually helped create it. “That’s why when you look at a Katy Perry song, you’re like ‘How did 14 people write this one song that has the most juvenile lyrics I’ve ever heard in my life?’ They didn’t—it’s all politics,” Capellaro says.

5. Songwriters don’t make much from music streaming services like Spotify.

Music streaming services like Spotify and Apple Music are notorious for pocketing most of the earnings from artists’ work. Spotify, for example, pays the rights holder as little as $0.006 for each stream—and that paltry sum must then be split among all the people involved in making the song. Songwriters, producers, musicians, managers, label executives, and any number of other people could each be entitled to a certain percentage of the profits. “I have over a million streams on one catalog, and that translated to $785,” Capellaro says. “If I sold a million copies, I would’ve had a house up in [Beverly Hills].” Not only are the rates low, but artists also have to somehow make their songs stand out from the tens of thousands of other new songs released each week, which Capellaro admits is “virtually impossible.”

6. Songwriters often juggle other jobs.

Since songwriters can’t rely on streaming dividends for income—and salaried music publishing positions don’t always come easy—they often make ends meet with a variety of side gigs. Park realized early in his career that while songwriters were mainly earning money from royalties, producers were often paid an hourly rate or up-front lump sum. “So I learned how to produce,” he says. Then, he purchased a mic and other equipment so he could record vocals at home—like hooks for people’s rap or EDM songs. “Basically, I’m an a la carte thing,” he explained. Park eventually branched out into music video production, and he’s now directed videos for chart-topping artists like G-Eazy and Ty Dolla $ign. He also served as a music technical consultant for 2020’s The High Note, starring Tracee Ellis Ross and Dakota Johnson; in that position, he made sure the dialogue, instruments, and other music-related details matched real life.

Even when a songwriter appears to be working a job entirely unrelated to the music industry, there could be a shrewd reason for doing so. Capellaro spent more than a decade running a restaurant called Amici in Brentwood, California. “I knew I wanted to be there because that’s where the celebrities live,” he explains. Sure enough, he connected with people like J.J. Abrams, Laura Dern, and Bonnie Hunt, who was hosting her NBC talk show at the time. One evening while refilling Hunt’s water glass, Capellaro posed a question: “Hey Bonnie, what would it take to be on your show?” She asked if he had a CD on hand, which he did, and booked him as a musical guest within weeks. The day after the taping, Hunt dined at Amici again and lauded Capellaro for his performance. “I’m like, ‘This is so surreal. I was just on your show yesterday, and now I’m bringing you sea bass.” A producer who caught the performance later reached out to Capellaro and ended up inviting him to his studio for songwriting sessions—which yielded hits for Chris Brown and Boyz II Men.

It was also at Amici that Capellaro developed a friendship with Marc Caruso, a music engineer who happened to be the founder of a music publishing company called Angry Mob Music Group. About five years ago, Caruso, knowing Capellaro was itching to give up his restaurant job and focus on music full-time, offered him a music publishing deal; Capellaro’s been there ever since.

7. Songwriters have to form close bonds with artists in a few hours or less.

Because the goal is to create a song that feels personal to the artist, songwriters usually prefer to work directly with them whenever possible. And getting the artist to give them some seed of inspiration means forging a deep friendship with them within minutes of entering the studio.

“There’s so much trust that needs to happen in the room. You’re telling potentially intimate details about yourself that would be uncomfortable sharing [with a stranger]. So much of it is trying to create a safe place for the artist and a safe place for the writers, all the while dealing with egos the size of tall buildings,” Capellaro says. “It’s almost like a therapy session: What’s your mood today? What happened over the weekend? What’re you pissed off about? What’re you inspired by at this very moment? Because it can change at 5 p.m. today, and maybe that inspires the song.”

Stonestreet expressed a similar sentiment. “I honestly love when the artist is involved. You won’t know anything specific unless you’re sitting there having a conversation—it can be emotional. You form a relationship, and you trust each other to handle the information.”

8. Songwriters have to say “no” without actually saying “no.”

Songwriters have to find creative ways of steering a song in the right direction without flatly rejecting an artist’s not-so-great suggestion. Stonestreet might toss out a compliment and lean on the lackluster reaction of the room as evidence that they haven’t yet struck gold. Something to the effect of: “‘That’s cool, and I like it, but maybe it’s not jumping out, and it’s not making everyone jump around the room and [giving everyone] that feeling of ‘This is so exciting.’”

“I always say, ‘Let’s try it,’” Park says. “‘I don’t necessarily hear what you’re talking about, but let’s try it.’” Sometimes, hearing their idea come to life is enough to make the artist realize it isn’t a great fit. Park also occasionally asks the artist’s manager, significant other, or another trusted party to weigh in, hoping they’ll side with him. “But I am always honest. I’m like, ‘Yeah, I don’t think the idea works. If you like it, 100-percent do it. It’s not my vibe, but it’s your song.'”

And since the artist does have final say, the writers also need to know when to cut their losses. If the artist is hell-bent on certain subpar lyrics? “You’re going to go with whatever they’re going to like,” Capellaro says.

9. Songs sometimes get lost in the abyss.

Earlier this year, Stonestreet wrote Ariana Grande and Justin Bieber’s duet “Stuck with U,” which got released mere weeks later. “I just heard the demo of it last week, and it’s coming out Friday. I don’t understand what’s going on,” she thought at the time. “That was a freak thing. Usually you do have to wait a minute.” A minute could be a year—or never. “So many people have to say yes to the song for it to come out … All the label’s people, the artist’s team, your team.” Even after getting all those green lights, a single could still test poorly among advance radio reviewers and end up stalling indefinitely.

Sometimes, a record label neglects to send the finished product back to the songwriter. “I think some songs can go into a complete abyss where they just sit on a hard drive for years and years,” Stonestreet says.

10. Songwriters have mixed feelings about making music via Zoom.

Since songwriting often involves multiple people spending long hours in a small studio, the coronavirus pandemic threatened to upend the whole system. So songwriters went virtual. Some, like Park and Stonestreet, already had recording equipment at home; Capellaro, meanwhile, quickly invested in a mic, a monitor, cables, and all the other requisite gadgets. To shift the workflow online, they’ve had to more clearly define each person’s task for each song.

“I’m a vocalist, so I’m going to record vocals in my house, and I will send the stems to producer X, Y, or Z, have them tune them for me [and] put them into the rest of the track," Capellaro says. “I can have another guy master it, [and] we can always hop on a FaceTime or Zoom call to get it written and recorded.” This streamlined process has actually helped with productivity. “I have been writing more music since March than I was previously,” Capellaro says.

Making music via video chat tends to work better with fewer people, so Stonestreet has enjoyed the opportunity for more one-on-one sessions. When there are several people on the call, they cut down on confusion over who’s speaking (and singing) by thoroughly explaining each suggestion. “You really talk things through, which has been really nice,” she says. That said, the camaraderie born in the studio is hard to recreate on a computer screen, and songwriters are eager to experience that again. “I love Zoom, but I also really miss people in the room with me,” Stonestreet says.